The story revolves around a bounty hunter named Stranger who requires an operation and must continue working harder by taking on even larger bounties, so he can earn enough money to pay for his operation as the Doc has quoted him an extortionate fee in order for the operation to take place. Can Oddworld: Stranger’s Wrath HD remaster bring a modern upgrade to one of the Oddworld franchise’s greatest curiosities? However, after such long anticipation to play one of the Xbox games that PlayStation gamers regretted not owning an Xbox to play PlayStation gamers finally got the chance to play Oddworld: Stranger’s Wrath in the form of a HD remake for the PS3 and portably via the Vita when it was released on PS3 on December 21st 2011 and a year later on Vita. The game is a HD remake of Oddworld: Stranger’s Wrath which was originally released for Xbox on January 25th 2005, while a version was planned for the PS2 it never materialised and was cancelled. Oddworld Stranger’s Wrath HD’s Limited Run Games retail release includes a folded 8.5 x 11 inch map of the game world, reversible cover art and themed playing cards. Stranger, too, is a mostly charming protagonist, though sometimes his slow drawl makes him sound a bit daft.Oddworld: Stranger’s Wrath HD is a third-person and first-person action adventure western available for download from the PlayStation Store for the PS Vita, while Oddworld Stranger’s Wrath HD received a retail release by Limited Run Games in December 2016 that is limited to 4,500 region free copies in the world. Towns you visit feel like actual places, with quirky characters that help to sell the universe. The world itself is also well developed, steeped with lore and life. The cartoony aesthetic also fits the humorous writing and lends the whole world a tongue-in-cheek feeling I appreciate. The HD visuals look great, and nice touches like lens flare really help capture the raw beauty of the dangerous world Stranger lives in. ![]() At times the graphics look nice enough in Stranger's Wrath that I could almost forget it's a last-gen game. I'm all for testing my skills, but these instances were just frustrating. Instead I died due to an uncharacteristically brutal boss or failed because of a maddeningly difficult ending sequence where beating the clock is a serious task. It's one thing to get stuck on a part of the game because it challenges your mental faculties with a puzzle or has a really clever boss, but more often than not, this wasn't the case. Problematic difficulty spikes also add to the pacing issues. Don't get me wrong, I never stopped having fun with Oddworld, but by the time the game makes a major plot shift and somewhat less major gameplay change, I was more than ready for something different. Occasional bosses mixed things up, but more often, they were just bullet sponges you had to pour the hurt on to win. Each bounty may bring you to a new part of the environment, but they all follow the same formula: go to area, fight the minions, then subdue or kill the boss. But as you do bounty after bounty it starts to feel noticeably repetitive, with the scarce amount of enemies making for some pretty predictable encounters. And for a while, the ammo options give Stranger's Wrath a flair that makes it unique. Go ahead - it's up to you to decide how to tackle each situation. Or maybe you'd prefer to go silent, luring them in with annoying little mammals and then wrapping them up with a spider. ![]() Want to set up a trap where vicious little monsters chew your opponent to death? Do it. Each of his ammo types has different abilities, and gives you an array of options to tackle each skirmish. But overall combat stays fun thanks to the weird arsenal of living ammo Stranger can fire out of his crossbow while in first person. Shooting feels pretty good (if a bit floaty), the platforming is fairly limited in scope, and third-person combat is functional (if a bit clumsy). It doesn't do either exceptionally well, but it does blend them together better than you might expect. Part first-person shooter, part third-person action game, Stranger's Wrath has a bit of an identity problem. Stranger's Wrath's story may not be the stuff of Oscars, but the clear attention to detail in the world kept me engaged in the universe and wanting to see the plot through to the end. ![]() Stranger's Wrath is about Stranger, a bounty hunter who tracks Oddworld criminals in an attempt to raise money for an unexplained surgery that he "needs to survive." Occasional parts of the plot drag as mission after mission seems slotted in to extend the length of the game, but the twist which I won't spoil here is great.
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